Real-time 3D games have been around for well over ten years now. We’ve all played them, created assets in the style of our favorites, and maybe even
“mod”ed a few of them. But with the Unity game engine leaping ahead in its effort to provide a free or low-cost means of authoring for desktop, mobile, or console
games, the only barrier left to creating your own games is your level of commitment and the number of hours you are willing or able to devote.